Supervive

Soul Buffs

Air Soul

Air Soul

Your team gains unlimited glider fuel and temporary spike immunity.

Damage Soul

Damage Soul

Your team gains a passive that burns enemies who are hit with a damaging effect, dealing 60 damage over 2s.

Spirit Soul

Spirit Soul

Your team picks up wisps 25% faster, applies cremation to enemy wisps on contact, and moves 100% faster as wisps.

Nightstalker Soul

Nightstalker Soul

Your team enters stealthed after 8s of being out of combat.

Shrapnel Soul

Shrapnel Soul

Your team gains a passive that causes your damage to be 50% more effective at destroying enemy armor.

Fortress Soul

Fortress Soul

Your team generates quickbuild spike walls every 30s.

Teleport Soul

Teleport Soul

Your team can teleport anywhere by clicking on the map or minimap. Taking damage cancels the teleport. 10s CD.

Vive Soul

Vive Soul

Your team's Vive is unlimited, always brewed, and gains an additional 50% regeneration effect.

Armor Soul

Armor Soul

Grants your team an armor regeneration effect after avoiding damage for 4s. Regenerates faster at low armor durability.

Ghost Soul

Ghost Soul

Your team can wall walk for 2s after casting their movement abilities.

XP Soul

XP Soul

Your team's level cap increases to 10.